Website powered by

Dragon Bust

The head of a dragon I sculpted in Blender, then remeshed using Instant Remesh.

A cool angle of the head, with some more dynamic lighting

A cool angle of the head, with some more dynamic lighting

Another attempt at retopology for the dragon that I'm wroking on, using the PolyBuild tool in Blender.

Another attempt at retopology for the dragon that I'm wroking on, using the PolyBuild tool in Blender.

The head of a dragon I sculpted in Blender, then remeshed using Instant Remesh.

Date
August 19, 2021